Simon Say
Futoshiki
Fisherman Sliding Puzzles
Camping Kids Jigsaw
Fun Halloween Pumpkins
Animals Hidden Alphawords
Which Insect Looks Different
Hungry Number
Jewel Blocks Puzzle
Spartan And Viking Warriors Memory
Microsoft Sudoku
Flick Pool Star
Formula Jigsaw Puzzle
Happy Rabbits
FZ Halloween Memory
Tiny Blues Vs Mini Reds
Color Boxes
Dress-up Games
Bubble Shooter Games
Basketball Games
Shooter Games
Simulation Games
Cards Games
Casual Games
Cooking Games
Merge Games
Sports Games
Educational Games
.IO Games
Football Games
Adventure Games
Agility Games
Care Games
Boardgames Games
Battle Games
Match-3 Games
Strategy Games
Puzzle Games
Art Games
Mahjong & Connect Games
Jigsaw Games
Racing & Driving Games
Quiz Games
Simon Say
The game creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails, the game is over.
Master the Gameplay of Simon Say
Mouse and Touch.
What studio produced this game?
The design and development of this game were managed by IDLA Games.
Was the game developed using any specific graphics rendering engine?
This game was developed with Construct 2.
What type of gameplay does this game offer?
The genre associated with this game is Puzzle.
Can players enjoy this game on their smartphones or tablets?
Simon Say can be played on smartphones or tablets.
Does the game contain any cruel behavior or actions?
Yes, cruelty is depicted in Simon Say.
How is the game classified in terms of tags?
The identifiers used to describe this game are memory, multiplayer.
Does the game include blood in its content?
No, Simon Say does not depict blood in any form.
Is the game made for a specific gender audience?
The game is aimed at a specific Male & Female group.
What is the ideal age group for enjoying this game?
This game is intended for players in the Kids, Teens, Young Adults, Adults, Seniors age group.
Is this game designed for kids and their safety?
Yes, Simon Say is intended for a child-friendly experience.